Monday, October 22, 2012

GW2 Character progress

More of less been wrapped on the high poly pass on this.  Had quite a bit of trail and error on the treatment of the fur, but I've come down on a solutions that works fairly well when baked down.  I've moved on into retopo and baking of the low poly, so should have her ready for final textures soon.  


2 comments:

  1. Looks good so far dude. Fur really does suck in 3d huh XP

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  2. Ha! Yeah...omg it does, but I think I've learned a trick or two in the process. Used gravity on my brush to pretty good effect for one...never thought I'd find a use for that.

    Thx for the encouragement!

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